Niara: ROTK Devlog | What type of video game should you make?

The whole point of us making video games was to portray stories to the people in an engaging medium. Video games are one of the most engaging mediums using which one can portray a story very effectively.

However, there are video game genres which are not very suitable for telling stories. These can be casual games or puzzle games. We really avoided these genres from the get go because we knew portraying a deep and intricate story using a puzzle game was next to impossible. But then again, there maybe exceptions out there.

We decided that we needed to make this game an RPG. RPG (Role Playing Games) are one of the most popular game genres out there and they have been used by several studios across the world to portray very deep and intricate stories. Some of the very famous examples being The Elder Scrolls and the Witcher series.

However, we are a very very small game studio. So, no way we would have been able to pull off a Witcher level video game. We knew our limits and therefore we de…

Gaming community is savvy and supportive

Gamers are one of the savviest people out there. The gaming community is smart and doesn't tolerate exploitative practices by corporations. They support each other as well. The gaming community is quick to sniff out when a corporation is starting to take them for granted and start exploiting them by providing them bad products or services. No corporation can sell bad products or services to the gaming community. We have seen many examples of companies trying to do that and losing their image in the community. The latest and one of the most popular examples of such a company is Blizzard. Blizzard announced the latest Diablo game exclusively for mobile phones and this made all the loyal fans angry. This is because the mobile gaming market is full of shovel wares and games on mobile are only made for milking the unaware public. This is because mobile gamers are not as savvy as the PC or console gamers. They tend to give in to exploitative practices of the corporations. The mobile gam…

Independent storyteller just wants to tell a story? Write it.

There are some of us who want to tell great stories to the world. We have these amazing stories with vibrant visuals and interesting characters in our mind but we are unable to find a medium to portray them in. If you are one of these people then read on.

In today's world there can be a number of ways in which you can portray the story in your mind. However, the easiest way is written stories. Bringing the narrative from your mind to paper or laptop is easier than making a full featured film. Writing stories will bring you that peace of mind which you crave so badly. You will be able to portray your narrative in the easiest way possible.

The written content, however, suffers from lack of interest. With so many other options to consume one's time you may think why would one spend time in reading some text? Highly immersive visual and audio experiences are just a click away for most of us. The answer to this question is not so simple. What I think at the moment is that the writt…

How to learn...programming languages? Or really any hands on skill.

Not by reading its book. No.

If you are learning a new programming language or framework (is that correct?) you should be doing step by step tutorials which focus on building a mini app or project. Like, a good starting point would be to make a 'hello world' app. Do not try to read the tomes which the scientists and scholars recommend you. That works for scientists and scholars. If you are an engineer or developer then you just cannot afford to waste weeks in reading volume after volume of books to learn a programming language. You need to learn the next best thing as quickly as possible and deliver quality software in time.

That said, books are good for references and of course if you are trying to build a new programming language then you need to do a lot of research but hey, as I said, thick tomes are good for researchers not for developers.

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My Hub Intranet and Word Grabber

My hub intranet is a one stop place for all your intranet needs in your organization. Check them out here:

 Word grabber. This website has everything you need to think up and solve riddles related to words and wordplay. They have a word 'unscrambler' too. Check them out here:

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Niara: Rebellion Of the King Demo and Trailer Released!

Very excited to write about the demo and trailer of the game. First off, find the trailer here and go watch for yourself.

Youtube trailer: Niara ROTK Demo Trailer

The soundtrack was Cosmic Home from Illusory Awakenings album made by solo band Illusion. My good friend Anish Gupta runs this band. Check out his instagram (here)

Illusion band Spotify page: Click here

His music is amazing and look how well it lines up with the game.

Here is the Google Play demo of the game: Niara ROTK Demo

The demo is short but it portrays all the main features of the game. These features are turn based battles, map exploration, picking up random objects if they are present in the map, and dialogues in visual novel style of course.

But the best thing? Check out these amazing drawings:

My drawing ain't that good so I got help from Serena, (check out here instagram: here). Her drawing is amazing as you can see. All the character art was done by her.
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Setting up the environment took a lot of time.

It was very long before I was able to finally start writing the game from the beginning of the actual story. All this time I was just setting up mock-ups to set up and test the environment which was necessary to run the game.
But now some of you will say, Renpy already has everything set up and what not. It does, but I wanted the game to look and feel original and not just a derivative of the basic Renpy look. It does have a lot of those things still in the preferences menu but I have been able to modify most of it to make the game look original. This took a lot of time.

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